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Azzmael

Monster/Creature fun !
I've started this dude by using the Flipped Normal creature kit in Zbrush which is a great pack to have for quick concepting and getting good shapes by using the vector displacement brushes.For details I've used texturing XYZ alpha brushes and a lot of hand sculpting. For texturing the skin I've used Mari non commercial which seem to be quite enough in this case , even tough I missed some of the procedural textures of the extension pack. Clothes were textured in substance painter . I've also used substance designer for building the spit shader. Rendered in Maya with the new Arnold 5.

Hope you like it... even though he's gross :D

mari NC

mari NC

mari NC

mari NC

mari NC

mari NC